My game is called "Side effects of Sanity" and I want it to look colorful and psychedelic. But at the same time maintain it as a gory and unpleasant violence you encounter. I feel that this title screen really captures what I want to do with my final game. The title seems just gory, bloody and violent yet the scenery looks calm which is the feel I want to get for the game. This is really well shown in the bottom picture with another Psychedelic environment.
The picture on the left is another possible choice just because it has a very cartoony and realistic feels just perfect in balance of game environment. Now the character just seems out of place according to the colors of the pallet. I wanted ti do this on purpose as the main character is always uneasy in the game world. I just feel that this being obvious is what makes the game even more interesting.
Cool title screen, real psychedelic vibe. The little dude is fantastic, the textures especially.
ReplyDeletecolor palettes are well done, love the little dude and his textures also. you are missing the research phase of this week.
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