Sunday, September 15, 2013

WK 03 Game Pitch Final Phase



My game is Going to be called "Side Effects of Sanity". It is going to be an adventure platformer similar to the style of Castle Crashers. It is a very violent comedy game. It should be very psychedelic type game with all it's characters and it's environments.    

The main character is Sad and he is quite interesting indeed. He is a bit crazy and we see the game purely in his perspective. All the things he does do affect the world outside his life which is quite interesting when I am thinking of a story. I have everything pretty much thought out and I would love to complete thus game. 
The enemies Sad encounters are of the same nature as him. Weird looking and crazy. They all have different forms of attacking the player. Most are close combat enemies but there are still some ranged enemies. 

The game is kind of a "your princess is in another castle" with a nice variety of bosses. 

This is a concept image using the background of Castle Crashers with Sad and the enemies have. Sad would have a few attacks while the game progresses. I was thinking maybe having a light, heavy, and ranged attacks.  





2 comments:

  1. well I say I'm a fan of the castle crashers. the cuteness of this set up adds to nostalgia

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  2. love all the hand drawn elements. good start on the contents and concepts but it needs more development. you have the three main areas, the main character, enemies and gameplay. you just need the intro game image, and you need all four images to be reproduced digitally in photoshop and brought up a level of quality. its a great start, just spend the time getting everything worked out in photoshop.

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