Wednesday, November 20, 2013

Upgrade # 2 Research Phase


The project I want to improve is going to be the photoshop labyrinth. I will add some more props to improve the overall look of the labyrinth. By doing this it will improve and quality.

Monday, November 18, 2013

Upgrade project #1



This is my first upgraded image. I used a lot of shadows and such to improve my old design. These are the images I used as reference to the line work and close textures. I am quite happy on how it turned out to appear. The original textures did not go as well on the tires and on everything else. I do feel a lot better about this.

Wednesday, November 13, 2013

Post Upgrade Research Phase




One of the projects I want fix is the idea for my title screen. I feel like I want to change it completely to make it more sinister and a lot creepier. I feel I can find a way to blend elements and or dripping blood the title screen would be a lot better. I hope that with the use of Maya I could use the paint effects to create some awesome effects.





The second thing I want to upgrade is my initial maze. The thing is that I want to upgrade this version of the maze. I want to keep it simple but at the same time use all the other elements we have learned to use in Maya. I feel like with everything I have learned to do I can definitely make a much better looking maze. 



Last project I really want to accomplish is my line-work mongoose. As this came out pretty well except for the look of the tires. By improving all of this I feel like I can potentially make a really good looking mongoose which will truly satisfy any halo fan boys game art thirst. The use of the different tools offered by photoshop will help me form out better tires and a better looking mongoose in general.



Monday, November 11, 2013

3D Maze Rendering Final Phase






My new "Maze" is a lot simpler in difficulty but the rendering and shape of it is a lot harder. I made it more sewer type especially with the bricks and openings. I found it difficult to add water to give it a more authentic look. Other than that I feel that this is more for the feel I wanted. This is a lot better than my last version so I am quite happy with it. 

Wednesday, November 6, 2013

Maze improvement upgrade Research phase





With these last pictures just show what I want to end up doing with my maze. I want it to be a realistic looking sewer. It would be best with a real HD look and pipes everywhere. I would really like for the halls to be cylindrical. I want it to be an eerie look kind of greenish tint. I would really like to feel sinister but linear. Something else that you can see is how the light has some really bright areas and then other areas are pretty dark. All my hallways look rectangular and not so redefined which I want to improve. I really want to have my walls to look 3D.  

Monday, November 4, 2013

Maze 3d Final


For my final maze I made everything with concrete walls. At first it was difficult but now that I understand the program a  lot more I feel like I can even improve it graphics wise. It looks really repetitive which is is something I want to change. Other than that I feel really good about ow the maze turned out.